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Stadium General: Master's Thesis Topics in Digital Media and Game Engineering

Stadium General: Master's Thesis Topics in Digital Media and Game Engineering

On Friday, January 27, 2012, a General Stadium was held regarding the “Topic of Master's Thesis in Digital Media and Game Engineering”.

There are several thesis topics that are currently good to do, including the following.

1. Edutainment

2. Simulator

3. Office of The future

4. Next Generation Entertainment

5. Assistive Technology

6. Advanced Robotic

Life has become increasingly advanced, so what does a ITB master want to achieve in order to face the developments of the times? The topics above represent many topics that are being widely discussed both nationally and internationally. The edutainment topic is a play-while-learning project, where users can gain a different experience from existing edutainment. One example is Virtual Pet, where users will experience how a virtual pet can feel like having a real pet. Whether through its voice, interactions with other animals, or even its daily lifestyle.

Another topic worth discussing is Next Generation Entertainment. There are many challenges in the entertainment industry, one of which is space. For example, if a musician wants to play while the rest of the band is in a different location, is it possible for each band member to play in a different location? Is it possible to play with different gestures or styles without musical instruments? This presents a challenge for this year's Digital Media and Game Engineering master's candidates.

“Suitability is something that is attempted, not something that just happens”, that was the quote from Dr. techn Ary Setijadi Prihatmanto as the speaker to close the discussion on thesis topics held in the multimedia room STEI on the 2nd floor.